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I Wanna Kill The Kamilia 3 is a medley fangame made by Influcca, Kamilia, どるっぴ, こあら, サイバー, ルキト, LunarMagic, Betty, Shi.Yu., ヨーヨー, ところてん, あお, ThenewGeezer.

Stage 0[]

This is the very start of the game.

I wanna kill the Kamilia[]

This screen takes place after the events of I wanna kill the Kamilia. If you go right, you will encounter a giant moon in the background. Go further right to reach the end of this screen. To get the crystal here, you must fall to the bottom of the left side, and the crystal will have spawned at the top on the far right side of the screen.

I Wanna Kill The Kamilia 2[]

This screen takes place after the events of I Wanna Kill The Kamilia 2. Upon entering it, you will gain the Kamilia's Restart achievement. Jump on the floating blocks and enter the portal to pass this screen. To get the crystal here, you must go to the left corner, and then to the right corner where the crystal will have spawned.

Stage 1[]

Here's where the game really starts.

I wanna conquer the blow game[]

Screen A[]

The first actual screen of the game. This is where most new players get stuck. Go up to the top to get to a half diamond that you must jump to from a block with a spike poking in and out from it. This jump is the reason why new players get stuck here. After that, simply jump up to the top corridor and walk right. There are no traps here.

Screen B[]

Starts out with a fairly lenient drop. Then some more moving spikes. Go through to the right side to get to some spikes poking in and out of the floor. The first few ones you can jump over and don't have to worry about them. For the other ones, you want to jump over them when they're at their lowest.

I wanna Giripossible[]

Screen A[]

Simple screen. Near the end you'll see what looks like a double diamond with the bottom spikes poking out. If you jump over them when they're highest, they'll be low when you reach the other side.

Screen B[]

There are two paths here you can take. The left path consists of a climb upwards with spikes poking out. Jump on the blocks as they're going upwards. You can delay your double jump if it looks like the spikes are on a bad cycle. The right path consists of a gate jump with two spikes poking out from the ground before it. It's best to land between these two spikes and then single jump over the gate. For the next spikes poking out, jump as they're going upwards. After the poking spike, jump up and left and hug the wall. No matter what path you took. You'll need to do the last jump. Which is a gate with a poking spike before it. You must land on the edge of the block and single jump over the gate, then use your double jump to make it on to the end and over the last spike. There is a crystal on this screen that spawns on the right side when you go to the top left.

I wanna be the heart[]

Screen A[]

There are spinning fruit circles and a tunnel of spikes in the water here. The fruit circles are pretty slow and easy to time. The second save is literally just a singular diagonal for some reason.

Screen B[]

There is a drop into water here. In the water, there are moving fruit that go back and forth. Move right as they are moving away from you. Afterwards, you'll find a spinning curving expanding fruit circle. It looks intimidating, but start going up when the fruit are farthest apart and it won't be a problem. The second save is just regular platforming. You can find a crystal by jumping to the top left from above the diagonal.

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